Zero Tolerance

Motion graphics, Video Production and Animation

The aim of the game is; the player is a cyborg police dog that has been sent to rescue the presidents daughter who has been captured by some hostile droids and save the day by blasting your way through a series of levels. The trailer featured footage that was shot in Luxor, Egypt and the 3D scenery was modeled around that. The game itself was never put into production, this was just a simple modeling and animation exercise that got me some exposure in Computer Arts Magazine.

Exposure: Computer Arts Magazine issue 150 (June 2008)
Client: The University Centre Oldham
Format: Quicktime
Resolution: 768 x 576 (4:3)
Duration: 1:15
Tools: 3DS Max® / Illustrator® / Photoshop® / After Effects®
Audio: The Teknoist

Creative Commons License
Zero Tolerance by splurj.com is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 2.0 UK: England & Wales License.

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